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Sunday, 5 December 2010

Fable III Gameplay Tips.

Now i know some of you are going to be a little bit skeptical since Fable III HAS been plagued by some pretty game wrecking glitches as of late, but rest assured, they ARE being patched, slowly but surely.

This post isn't about bashing Lionhead, instead this is some general tips for game improvement and better all round enjoyment. So take a seat, sit back, relax and have a good ol' read.

Part One: Building your character.

This section is all about building your character in a way to make the game more enjoyable for you. Now, i know what you're thinking...Hey it's my character, why should i listen to you? Well, truth is, you don't have to, it's all up to you, but here are some things that made my play throughs of Fable III most enjoyable.
Step one: Spread all your Guild seals into one Hero path. For example, go full magic or full ranged. It leads to a much more enjoyable experience and also leads you to appreciate each medium of combat a lot more. This brings us to our next step. Step two: Spending the rest of your Guild seals. I would wholly recommend putting your leftover Guild seals into Blacksmithing as it is probably the easiest job AND generates the largest amount of income over time. And a quick tip for Blacksmithing too, try to keep a constant rhythm instead of just pressing the buttons when they appear in the fields for the applicable button. You will be able to keep a multiplier of 10 much easier this way. Although it takes a bit of practice to get the rhythm down.

Part Two: Filling your time.
Fable III has a massive world and lots of side quests to offer, so make sure when playing through you take full advantage of all the Guild seals on offering for the side quests as they are not as tedious as they were in previous installments and some are actually rather enjoyable. Just take your time and take a little break in between your rise to rule with a few side quests. There are also several mini games available, if you have the DLC for a couple of them. There's the Mourningwood fort game, the Bandit shooting range (Understone DLC) and The wheel of misfortune (Understone DLC), all of which offer you some fantastic rewards upon completion. There are also hidden areas to hunt for, such as the Dark Sanctum, Driftwood and Sunset house which, again, offer some amazing rewards for finding them.

Part Three: Earning masses of Gold.
As was explained earlier, you're going to need that Level 5 Blacksmithing if you want to make serious amounts of Gold (Some people prefer Pie-Making). The principle is simple, make a ton of money and buy businesses after unlocking the Entrepreneur pack from the Road to Rule. Soon enough, after buying most of the businesses in Bowerstone Market, you should start generating a great amount of income, which is credited to your Gold balance every 5 minutes. It's also important to make the right decisions throughout the games choices. Please skip this next part if you don't want any spoilers. So spoiler alert out the way, it's a good idea to bail out the economy when you get the decision to do so and it is also advised that you keep your promises whilst you are King/Queen. It is NOT advised to take money from the treasury, nor is it advised to keep any donations from donation items that are supposed to be for the treasury. Your income at end game after buying multiple stores and stalls in various locations should be enough to save your entire population AND make you very, very rich. And saving the population is key, since, no one likes a dead world (And yes, it's that bad, even if you save 6,400,000 of the full 6.5 million, it still looks desolate afterward).

Part Four: Demon Doors and Collectibles.
Even though you get the choice to start these off during the course of the game, it is advised that you leave the majority of the collecting until the end game, just because it's a lot easier, since you have full access to the world and because it will give you something to extend the lifespan of your Hero. There are also a variety of Demon Doors who have a whole host of outrageous prerequisites to fulfill before they will part for you. Here i will explain some tricks to getting into certain Demon Doors. Millfields Demon Door wants you to be ugly, but he doesn't just want you to be ugly, he wants you to be super ugly and he'll only budge if you follow these quick steps, there are also some steps for "De-uglification". To begin with you will need to wear your Pyjamas, you should buy some dye packs and dye ALL parts of the suit different colors (Even the trims must be different from the main colors), next, get hold of a weapon called Slimquick, it will help you shed the excess weight after getting fat as a house (NOTE: Make sure you have Slimquick equipped BEFORE getting yourself fat, it's bonus will allow you to lose weight, but you must gain 100% fatness first). Once you have done these things, the Millfields Demon Door will open for you. The Mourningwood Demon Door can be a bit confusing too, since it's hints are perplexing at best. Simply, you will need a level 5 Melee weapon or a level 5 Ranged weapon to gain access (Only one and you must unsheathe it in front of the Demon Door). City of Aurora's Demon Door may sound like a tall order, but simply finish the main storyline of the game and return here after you've gained your "Wings" and he will open up. For Brightwall's Demon Door, just adopt a child from Bowerstone Industrial and hold it's hand and fast travel to Brightwall then perform an expression on the child in front of the Demon Door, then you can just fire your nanny and be on your merry way.

That's pretty much it for this post, since it's dragged it's heels for far too long now. Hope this was at least informative. Cheers, i hope to see you next time.

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